The tank is known to have a blind spot due to the turrets far back and upraised mounting. However, anti-tank infantry weapons still pose a serious threat to it. The scorpion's chassis is covered with plats of heavy titanium-ceramic armor, making it mostly immune to small arms fire. However, these are still under development and it may take time before they see deployment into war zones. There are however new types of shell casings that are both lighter and are designed to burn away during the initial blast. This extra power consumption however, affects the top speed of the vehicle, or the lack there of. This was because the rounds are very expensive and the continued war effort demanded the raw materials, but also because the ejected casings, if the vehicle is in close combat or have infantry support, have been known to hit soldiers and causing serious impact injuries and burn wounds. The empty shell casings for the main turret is stored in a chamber underneath the rear wheelbase, at the same time some of the engines' power is used to crush the casings so that the metal may be reused for future shell.
This can be however be exchanged for a 105mm cannon for greater offensive power. Its secondary armament is a short-to-medium-range coaxial machinegun and its main armament is a 90mm high velocity cannon usually armed with Tungsten shells. For this, it is equipped with two weapon systems. The Scorpions main function is to provide anti-vehicular support against Covenant vehicles, and provide suppressive fire for infantry units. It can sea a driver, a gunner, and four passengers that sit two on each side of the vehicles track guards. The M808B is an armored tracked vehicle used during planetary combat.
Role(s): Anti-Vehicular platform, Anti-infantry platform
#M808B MAIN BATTLE TANK DRIVER#
Gunner (if the driver and gunner lack neural interfaces) There are however, plans to phase these out for the new M12G1 LAAV Warthogs that are armed with the M68 Gauss Cannon. It has a magazine size of 3 102mm HEAT rockets and a rate of fire of 1.2 rockets/second with a reload rate of 4 seconds with the assistance of an automated reload system. It can also be equipped with a 102mm SC-HE Rocket Turret for anti-vehicle purposes. The turret traverse rate is 100 degrees per second and the weapon elevation rate is 60 degrees per second. It has a rate of fire of around 450 to 500 rounds per minute and fires 12.7x99mm (.50 BMG) armor penetrating rounds. The main armament of the Warthog consists of a triple-barreled, electric-powered, linkless, drum-fed M41 Light Anti-Aircraft Gun mounted on a 360-degree mount at the back of the vehicle. As it is a civilian version, it lacks the armor plating of the military models but the performance is more or less the same. The vehicle is fast and maneuverable, but if driven carelessly it may be prone to rollovers during hard cornering.Īside from the military versions, there are also Civilian Warthogs available on the market. However, the car will under steer under higher speeds, unless it has driven using the E-brake. It has earned its nickname due to the tusk-like hooks on the tow winch.Īll Warthogs are equipped with full-time 4x4 transmission and four-wheel steering that allows tighter turns. The Warthog is the nickname for the M12 Line of Light Reconnaissance Vehicles. Role(s): Reconnaissance, Anti-Vehicular/Anti-Air platform/Anti-Infantry, Transport Hull: Ballistic Polycarbonate, titanium and carbon nanotube.
This time we will be changing the focus back on the UNSC and go over the vehicles that were in use during the Battle for Halo.Ĭlass: Varies (See information further down)Įngine unit: 12.0 L Liquid-cooled hydrogen-injected Internal Combustion Engine. Last time our perspective was on the Covenant. Part 5: Level 5 - Assault on the Control Roomĭefend the Control Room against wave after wave of Covenant troops.Īdditional image: The knowledge! So much.